
Neural Rendering Research Inference Engineer – Advanced Graphics Programs
Advanced Micro Devices
Warszawa
Warszawa, Masovian
GPU programming
CUDA
HIP
HLSL
OpenCL
DirectX
OpenGL
Vulkan
neural networks
C++
Status
Hexjobs Insights
Neural Rendering Research Inference Engineer at AMD in Warsaw. Responsibilities include optimizing GPU kernels, working on ML workloads, and collaborating with teams. Requires strong C/C++ skills and GPU architecture knowledge.
Słowa kluczowe
GPU programming
CUDA
HIP
HLSL
OpenCL
DirectX
OpenGL
Vulkan
neural networks
C++
Technologies we use
Your responsibilities
- Work with ML researchers and engineers to translate neural network models and algorithms written in PyTorch/Onnx to efficient GPU shaders using languages such as HIP, Cuda, HLSL
- Design, implement and optimize high performance GPU kernels for ML operators.
- Work across research, hardware, driver and compiler teams to analyze and troubleshoot performance issues, provide solutions to improve rendering speed and ML workload efficiency.
- Stay current with latest advancements in GPU hardware, rendering techniques, graphics APIs and GPU accelerated ML.
- Contribute to the design and development of tools and methodologies for optimized shader integration to game engines.
- Document and share knowledge on best practices for GPU programming (both graphics and compute/ML) within the team.
- Participate in code reviews and provide constructive feedback to peers.
Our requirements
- Strong object-oriented programming background, C/C++ preferred
- Proven experience in developing and optimizing GPU kernels for machine learning workloads (eg:, using HIP, OpenCL, CUDA, HLSL )
- Ability to program in low level languages (x86 asm, SSE, ISA, Ptx, AMD assembly)
- Strong understanding of GPU architecture (compute cores, cache hierarchy, memory model), graphics APIs (DirectX, OpenGL, Vulkan, etc.), and shader programming.
- Solid understanding of common neural network operators, their mathematical foundations, and computational requirements.
- Experience with modern concurrent programming and threading APIs
- Experience with Windows, Linux operating system development
- Experience with software development processes and tools such as debuggers, source code control systems (GitHub) and profilers is a plus
- Understanding Machine Learning techniques and its application within graphics
- Effective communication and problem-solving skills
- Good interpersonal skills
- Undergrad degree required. Master's degree or PhD in Computer Science especially Graphics and/or Machine Learning, Computer Engineering, or equivalent preferred.
THE PERSON:
THE ROLE:
Wyświetlenia: 2
| Opublikowana | 10 dni temu |
| Wygasa | za 20 dni |
| Źródło |
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