Neural Rendering Research Inference Engineer – Advanced Graphics Programs

Neural Rendering Research Inference Engineer – Advanced Graphics Programs

Advanced Micro Devices

Warszawa
Warszawa, Masovian
GPU programming
CUDA
HIP
HLSL
OpenCL
DirectX
OpenGL
Vulkan
neural networks
C++

Hexjobs Insights

Neural Rendering Research Inference Engineer at AMD in Warsaw. Responsibilities include optimizing GPU kernels, working on ML workloads, and collaborating with teams. Requires strong C/C++ skills and GPU architecture knowledge.

Słowa kluczowe

GPU programming
CUDA
HIP
HLSL
OpenCL
DirectX
OpenGL
Vulkan
neural networks
C++

Technologies we use

Your responsibilities

  • Work with ML researchers and engineers to translate neural network models and algorithms written in PyTorch/Onnx to efficient GPU shaders using languages such as HIP, Cuda, HLSL
  • Design, implement and optimize high performance GPU kernels for ML operators.
  • Work across research, hardware, driver and compiler teams to analyze and troubleshoot performance issues, provide solutions to improve rendering speed and ML workload efficiency.
  • Stay current with latest advancements in GPU hardware, rendering techniques, graphics APIs and GPU accelerated ML.
  • Contribute to the design and development of tools and methodologies for optimized shader integration to game engines.
  • Document and share knowledge on best practices for GPU programming (both graphics and compute/ML) within the team.
  • Participate in code reviews and provide constructive feedback to peers.

Our requirements

  • Strong object-oriented programming background, C/C++ preferred
  • Proven experience in developing and optimizing GPU kernels for machine learning workloads (eg:, using HIP, OpenCL, CUDA, HLSL )
  • Ability to program in low level languages (x86 asm, SSE, ISA, Ptx, AMD assembly)
  • Strong understanding of GPU architecture (compute cores, cache hierarchy, memory model), graphics APIs (DirectX, OpenGL, Vulkan, etc.), and shader programming.
  • Solid understanding of common neural network operators, their mathematical foundations, and computational requirements.
  • Experience with modern concurrent programming and threading APIs
  • Experience with Windows, Linux operating system development
  • Experience with software development processes and tools such as debuggers, source code control systems (GitHub) and profilers is a plus
  • Understanding Machine Learning techniques and its application within graphics
  • Effective communication and problem-solving skills
  • Good interpersonal skills
  • Undergrad degree required. Master's degree or PhD in Computer Science especially Graphics and/or Machine Learning, Computer Engineering, or equivalent preferred.

THE PERSON:

THE ROLE:

Wyświetlenia: 2
Opublikowana10 dni temu
Wygasaza 20 dni
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