
Animation Programmer
Bloober Team S.A.
Status
Hexjobs Insights
Role: Animation Programmer at Bloober Team S.A. Responsibilities include overseeing animation code, prototyping systems, and R&D on animation trends. Requires C++, UE4/UE5 expertise. Benefits include remote options and flexible hours.
Słowa kluczowe
Benefity
- Remote-friendly options
- Flexible working hours
- Private mental and healthcare
- Long-term cooperation on projects
- Work in a creative environment
- Modern, comfortable office
Job descriptionLooking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.What sets us apart?Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.Currently we are looking for:Animation ProgrammerApply now, this is more than just a job. This is an opportunity to become a part of something truly special!Below you will find some information on the role:Overseeing the overall animation code base and maintaining cross-system functionality,Prototyping and implementing main character animation systems,Working on the edge of logic and animation and making sure it’s smooth cooperation,R&D - being up-to-date with the latest technology and trends when it comes to animation systems.Job requirementsFeel free to apply if you have:Extensive knowledge of C++,Extensive knowledge of UE4 or UE5,Experience working with GAS (Gameplay Ability System),Experience with UE animation systems,Self-reliance when it comes to solving problems,Good communication skills,Knowledge of VS2022 and P4,Experience in prototyping and implementing locomotion systems,Experience working on an UE-based AA/AAA title in a similar position,Experience in optimizing code for consoles (PS5/XSX),Profiling and optimization with UE tech. (multithreading, fast path, rewind debuger).What do we have to offer:Possibility of long-term cooperation on current and upcoming projects,Work in a creative environment, in a committed team of game enthusiasts,Work in a modern, comfortable office, or remotely,Flexible working hours, days off, private mental and healthcare, and working with new technologies.
| Opublikowana | 19 dni temu |
| Wygasa | za około miesiąc |
| Rodzaj umowy | Praca stała, B2B |
| Źródło |
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