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EDUTAILOR sp. z o.o.

Unity Developer

EDUTAILOR sp. z o.o. Zobacz wszystkie oferty
15000 - 20000 PLN
B2B
Praca hybrydowa
Senior
Gdańsk
Wygasa 24 wrz 2026
24 dni temu

W skrócie

Unity Developer (PL) for hybrid role in Gdańsk. Responsibilities include core systems architecture, networking, performance optimization, and custom editor tools. Requires 5+ years of Unity experience, networking mastery, and WebGL expertise. Offers competitive salary (15-20k PLN/hr), modern office, and hybrid work.

Skrót przygotowany przez AI na podstawie treści ogłoszenia.

Technologies we use

About the project

Your responsibilities

  • Core Systems Architecture – Design and implement scalable systems for our Editor and Player runtime (Unity 6+, proven and stable solutions)
  • Networking & Multiplayer Magic – Build robust netcode using Firebase or Unity Gaming Services. We’re talking buttery-smooth sync, proper client-server architecture, and zero rubber-banding
  • Performance Optimization – Make Unity purr in browsers and mobile. Asset streaming, texture atlasing, draw call batching – the whole performance toolkit
  • Custom Editor Tools – Create inspector extensions, custom gizmos, and runtime manipulation tools that don’t make artists cry
  • Bleeding-Edge Features – Work with AI-driven frameworks, next-gen rendering, procedural animation systems, and Virtual Reality

Our requirements

  • 5+ years shipping Unity projects – you’ve been through production hell and back
  • Networking mastery – Mirror, Netcode for GameObjects, Photon, or roll your own
  • WebGL battle scars – you’ve fought the memory heap, won against IL2CPP build times, and know all browser quirks by heart
  • UI Toolkit/UGUI expertise (pick one 😉) – can build responsive UIs that scale from mobile to 4K without breaking a sweat
  • Design patterns that actually work – not just book knowledge, but real implementations. Dependency injection, object pooling, ECS, when it makes sense
  • Version control beyond basics – Git LFS, resolving those dreaded prefab conflicts with your own branches 🫠
  • Can debug and read profiler data on-device – and actually know what to do with the results
  • Polish & English: minimum B2

Optional

  • XR experience – WebXR, OpenXR, XR Interaction Toolkit, hand tracking
  • Addressables mastery – content delivery at scale, proper bundle strategies
  • ML/AI in Unity – Sentis, Barracuda, or connecting to external AI services
  • Gaussian Splatting/NeRF – if you’ve implemented this in Unity, that's cool
  • Backend – can write the API that your Unity client talks to
  • Burst/Jobs System – you’ve actually used DOTS in production (and lived to tell the tale)
  • Custom render pipelines – modified URP/HDRP or written custom shaders that aren’t just “grabbed from AssetStore.”

What we offer

  • Competitive salary that matches your skills
  • Real Impact – shape architecture from MVP phase
  • Modern Office in Trójmiasto
  • Hybrid Model (4 Days Office, 1 Days Remote) and Flexible Hours
  • Latest Tech Stack – Unity 6, AI tools, VR

Benefits

About Us

Opublikowana 2026-08-25
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