Product Manager, Core Features

REALITY GAMES POLSKA Sp. z o.o.

Kraków, Stare Miasto
full office
full office

Requirements

Optional technologies

Amplitude

Mixpanel

Our requirements

  • Proven experience in a similar role (Product Manager, Producer, or Lead Game Designer) in the F2P mobile gaming industry, with a track record of successfully launching key features.
  • Deep knowledge of and passion for Systems Design, including game economies, gameplay loops, and player progression mechanics.
  • Demonstrated leadership skills with the ability to motivate and guide a cross-functional team.
  • Strong analytical skills and the ability to make data-driven decisions (experience with analytics platforms like Amplitude, Mixpanel, etc., is a plus).
  • Excellent communication skills, with the ability to clearly articulate complex concepts to both the development team and senior management.
  • Experience working with Agile/Scrum methodologies.
  • A genuine passion for games and a deep understanding of player psychology.

Your responsibilities

  • Take full ownership of the "Features" team backlog—from idea, through concept pitch and detailed game design, to final implementation.
  • Design and iterate on the game's fundamental systems: player progression, the core loop, metagame mechanics, and social features.
  • Collaborate with the Head of Product to translate strategic business goals (e.g., improving D30 retention) into specific, measurable tasks for the team.
  • Lead a cross-functional team of programmers, artists, designers, and QA testers.
  • Run Agile ceremonies (sprint planning, backlog refinement), ensuring a smooth workflow and removing blockers.
  • Ensure that all design documentation (GDDs) is complete and clearly understood by the entire team before development begins.
  • Dive deep into data to understand how players interact with your features and how they can be improved.
  • Monitor key performance indicators (KPIs) such as retention, session length, and progression, using this data to make informed decisions.
  • Conduct competitive and market analysis to ensure our game systems are fresh, innovative, and engaging.
  • Work closely with the "LiveOps" team lead to ensure synergy and consistency between new core features and ongoing in-game events.
  • Act as the central point of communication for your team, ensuring a seamless flow of information between design, art, development, and QA.
Wyświetlenia: 15
Opublikowana23 dni temu
Wygasaza około 12 godzin
Tryb pracyfull office
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