Software Engineer III - Full Stack, Pixel Graphics (Praca zdalna)

Google

Warszawa, Śródmieście
Hybrydowa
Java
🐍 Python
C++
💙 TypeScript
🧠 HTML
JavaScript
CSS
Hybrydowa

Requirements

Expected technologies

Java

Python

C++

TypeScript

HTML

JavaScript

CSS

Optional technologies

Android

Our requirements

  • Bachelor’s degree or equivalent practical experience.
  • 2 years of experience with software development in one or more programming languages or 1 year of experience with an advanced degree.
  • 2 years of experience with full-stack development across the back end, such as Java, Python, Golang, or C++ codebases, and front-end experience including JavaScript, TypeScript, HTML, CSS, or equivalent.

Optional

  • Master's degree or PhD in Computer Science or related technical fields.
  • Experience developing and debugging native code on Android.
  • Experience writing low-level graphics API code.
  • Experience analyzing GPU-accelerated applications like games, image processing, or GPGPU applications.
  • Experience in writing or contributing to graphics drivers.
  • Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs.

Your responsibilities

  • Develop GPU graphics and compute technologies spanning the full GPU software stack.
  • Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in-market devices.
  • Evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
  • Debug sophisticated user mode and kernel mode problems.
  • Advise Android and Pixel leadership on performance and feature opportunities in graphics software and scope solutions with partner teams inside and outside Google.

Company

Wyświetlenia: 9
Opublikowana24 dni temu
Wygasaza około godzinę
Tryb pracyHybrydowa
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